Weekend Warriors - Interview with Team Loco Awesome at Big Blue Bubble from bubble hunter Watch Video
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Description: In the lead-up to DIG London, Mathew Hoy heard that Big Blue Bubble was doing their first ever rapid game development exercise where six teams spent four days and build an entire game, plus all marketing materials from scratch and presented the end result to see if they could get published.nnThis is Mathew's interview with Bryce Hunter, Producer; Chris Murphy, Programmer; Chris Mai, Programmer; Jamie Riehl, Artist; Randy van der Vlag, Lead Artist; and Shaun Pauly, Programmer. Thanks for watching
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)