Apollo Splashdown with VFX Shotbreakdown from scatter addon blender Watch Video
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Description: The most frustrating work I've ever done in my entire Life. It took more than 4 weeks alot of nights and alot of tears to bring all together.The Task was to establish a work flow between Houdini and Blender for nearly photo realistic water simulation. It took more than 30 Resimulation of the fluid and a very tricky workflow development to bring the fluid pod and the ocean mesh seamless together as Geometry for Rendering in Blender Cycles.My biggest thanks is to
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